Game Engines
Unreal
Game Engine
Sauerbraten
Game Engine
Torque Game Engine
Spark Game Engine
Blender Game Engine
Unity Game Engine
Specialties
Modeling
(Maya, 3ds Max, Blender)
Texturing
(Photoshop, Z-Brush, Blender)
Digital
sculpting (Z-Brush, Blender)
Lighting
(Mental Ray, Maya, 3dsmax, Blender)
Illustration
(Photoshop, Painter)
Game
Creation and Design
Experience
Fuel
Industries May 2007 - August 2009
3D
Artist. I create 3d environments, characters and textures. I have also created concept art.
Games I have worked on;
In Development XBLA title
Tinker
Swypeout
Web games - Disrespectoids, Viking Quest, Dark Knight, Rally Blitz, RC
Rally
Between 2005 - 2007
Freelance and Contract Artist
Brainbox
Games/Digital Extremes May 2003 - February 2005
3D
Artist and Concept Artist. I created Environments, Characters,
Textures, Concepts and Cinematics.
I
helped create 4 published game titles.
Desert Thunder
Marine
Heavy Gunner
Pariah
Land of the Dead: The Road to Fiddlers Green
Studied traditional fine art at the Ontario College of Art and Design in Toronto, Canada.