Contact Paintings Blog CV

I would love to make great art for you. I've worked in the games industry since 2002 and have gained a tonne of experience working on a variety of titles and genres. Drop me an email if you're in need of some help and lets see what I can do for you.

Game Engines

Unreal Game Engine
Sauerbraten Game Engine
Torque Game Engine
Spark Game Engine
Blender Game Engine
Unity Game Engine 

Specialties

Modeling (Maya, 3ds Max, Blender)
Texturing (Photoshop, Z-Brush, Blender)
Digital sculpting (Z-Brush, Blender)
Lighting (Mental Ray, Maya, 3dsmax, Blender)
Illustration (Photoshop, Painter)
Game Creation and Design

Experience

Fuel Industries May 2007 - August 2009
3D Artist. I create 3d environments, characters and textures. I have also created concept art.
Games I have worked on;
In Development XBLA title
Tinker
Swypeout
Web games - Disrespectoids, Viking Quest, Dark Knight, Rally Blitz, RC Rally 

Between 2005 - 2007
Freelance and Contract Artist

Brainbox Games/Digital Extremes  May 2003 - February 2005
3D Artist and Concept Artist. I created Environments, Characters, Textures, Concepts and Cinematics.
I helped create 4 published game titles.
Desert Thunder
Marine Heavy Gunner
Pariah
Land of the Dead: The Road to Fiddlers Green

Studied traditional fine art at the Ontario College of Art and Design in Toronto, Canada.

this website is copyright 2010 Todd A McCullough